![]() ![]() ![]() | ![]() |
![]() ![]() ![]() ![]() ![]() |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Note: Links lead to the DBLP on the Web. Richard Lobb Yi-Chun Chu , Ian H. Witten , Richard Lobb, David Bainbridge : How to Turn the Page. JCDL 2003 : 186- Daniel Nixon , Richard Lobb: Fluid-Based Soft-Object Model. IEEE Computer Graphics and Applications 22 (4): 68-75 (2002) Burkhard Wünsche , Richard Lobb: Triage polygonization of rounded polyhedra. The Visual Computer 15 (1): 36-54 (1999) Richard Lobb: Quasiconvolutional smoothing of polyhedra. The Visual Computer 12 (8): 373-389 (1996) Stephen R. Marschner , Richard Lobb: An Evaluation of Reconstruction Filters for Volume Rendering. IEEE Visualization 1994 : 100-107 1 [ 5 ] 2 [ 5 ] 3 [ 1 ] 4 [ 4 ] 5 [ 5 ] 6 [ 3 ] ![]() ©2004 Association for Computing Machinery |