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Return to Session 6: Virtual Reality and 3D This paper introduces a concept for representing and modeling buildings in GIS at continuous levels of quality. Buildings are essential objects of virtual 3D city models, which serve as platforms for integrated, urban geoinformation. Existing concepts for the representation of buildings are restricted to a specific level-of-quality such as block models, roof-including models, architectural models, and indoor virtual reality models. The continuous level-of-quality approach unifies the representat ... ![]() ©2006 Association for Computing Machinery |