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Return to Session 13: Learning Techniques II Support Vector Machines are classifiers designed around the computation of an optimal separating hyperplane. This hyperplane is typically obtained by solving a constrained quadratic programming problem, but may also be located by solving a nearest point problem. Gilbertˇ¦s Algorithm can be used to solve this nearest point problem but is unreasonably slow. In this paper we present a modified version of Gilbertˇ¦s Algorithm for the fast computation of the Support Vector Machine hyperplane. We then compare our algorithm with the Nearest Point Algorithm and with Sequential Minimal Optimization. ![]() ©2006 Association for Computing Machinery |